Wii Fit is used in almost 1.5 million homes across the USA. Using Wii Fit is a painless way for people to get healthy. But the problem is that not everybody is using it to its full potential. It seems that people only play the game because it is so popular. After weeks and months of using Wii Fit, people tend to lose interest with the game which means that it is just an exercise hype. To make the story short, Nintendo created and marketed the gadget very wisely and they are not responsible if people use it or not.
"Don't blame Nintendo for people's sloth, observers say. The company has marketed its new cash cow brilliantly, and it's not responsible for whether consumers play the game or not. Nintendo declined to comment for this article, but Wii Fit creator Shigeru Miyamoto has previously gone on record and said that the game is less about people losing weight and more about broadening the videogame market. Still, it seems a little disingenuous for Nintendo to heavily market a fitness tool that's sitting in more than a million American living rooms collecting dust". - Source
People's claims who succesfully used Wii Fit
- At the Children's Hospital Los Angeles, kids are not participating in physical therapy. With Wii Fit, kids are motivated.
- An assistant manager at WalMart who uses Wii Fit faithfully for 2 months has lost weight, stopped smoking and feels more energetic.
- A woman who uses Wii Fit for 6 to 7 days a week loses 40 pounds.
The benefit you will get from Wii Fit depends on how you use it. Its just like enrolling in a Fitness Program (Wii Fit) and if you are not faithful in participating with it, then absolutely you will not get positive results.
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